Significantly reduced instances of stuttering when playing on Breakaway.Implemented server-side upgrades that are targeted at reducing instances of rubber banding, often experienced in the later part of a round in All-Out Warfare modes.What‘s in the Battlefield 2042 Update? Update 0.2.1 We have come to expect huge Day One patches fixing a whole host of issues, and this today was not that. DICE is promising two larger patches over the next month but you have to wonder whether that is a little late. The thing is, the game needs considerably more than this to make it anywhere close to where it needs to be. The patch notes were shared in advance and the big changes include a fix for the map stuttering and rubber-banding getting some attention with amends to the server. Servers went down for an hour or so earlier to distribute the patch so the internet has now had time to judge what has been passed over the bandwidth and it isn’t massively happy. People can play now by purchasing higher priced deluxe editions, or by making use of the 10 hour trial afforded to EA Play and Xbox Game Pass subscribers.Anybody who played Battlefield 2042 early over the past few days will have encountered many things they would like to be different, and while the BF2042 Day One patch brings welcome fixes, it’s clear DICE has some way to go before the player base is close to being appeased. “There’s a good game to be found within the Battlefield 2042 and fun to be had as the spectacle of Battlefield’s signature gameplay is taken to new, more expansive heights, but it’s marred by a handful of unsuccessful gameplay design changes, hurriedly implemented features and bugs at launch.”īattlefield 2042 is out on 19th November across PS5, Xbox Series X|S, PS4, Xbox One and PC. In our Battlefield 2042 review we scored it a fair 6 out of 10, knocking points off for clunky design features, yet praising parts of the core tactical gameplay and the genius Battlefield Portal: Provided a fix for Hazard Zone players who were not seeing their Extraction Streaks updating correctly.Īhead of its full launch, we’ve been entrenched in the series’ latest entry.Repaired an issue found in Hazard Zone that could cause players to be shown on the Map when they were not visible, or spotted.Fixed a rare occurrence in Hazard Zone that would sometimes cause the End of Round flow to not activate correctly, ensuring that the correct amount of bonus XP was awarded.PC Only – Enabled Specialist Selection in Hazard Zone via mouse interaction, removing the need to lock in your selection with the Spacebar.Applied a set of measures that ensure the correct number of AI spawn in Custom Battlefield Portal modes using the Free for All preset.We observed that this sometimes wasn’t active when moving from round to round, but have now fixed this. Ensured that TDM Rounds in Battlefield Portal always start with Random Deploy set as active.Updated a skin earnable for Boris via Mastery Progression with a new name: Gator.Adjusted the animations for Falck during the End of Round sequence to ensure that she is displayed correctly.When looking at allies on your team, their names will now correctly display.A note that we are continuing to investigate similar occurrences that have been reported to us on other maps.If the Silo’s are destroyed, it should no longer reduce performance on the server. Implemented Server Side upgrades that are targeted at reducing instances of Rubber Banding, often experienced in the later part of a round in All-Out Warfare modes.
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